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Enterprise Ecstasy (Expansion)

Highly Professional in the Corporation

Consultant

Enterprise Ecstasy is a separately available expansion of the base game and allows you to play Agile Unicorn with up to 6 players and introduces new tactical elements. It is not a standalone game.

With 6 players, the game time increases, which is why there are stronger incentives and more valuable stories in the deck. The cards of the expansion deck complement the cards of the base game, meaning they are shuffled together with the others. They have a marking to distinguish them from the other cards and to be able to sort them out if needed.

New Mechanics

Reroll

Reroll

Incentive to reroll dice

Rerolls can be used for yourself or against an opponent to repeat a complete roll of all dice. Tip: Remember to take your reroll card back after the sprint.

Take back the reroll

Remember to take back your player reroll cards after the pitch and to put them on your personal stack.

The Bomb

Bomb

Event to cancel the pitch

The entire pitch is canceled and all used cards are consumed. This card affects all players who participated in the pitch.

All In

All In

Event to use all team members

All remaining team members must be used in the pitch.

Sabotage

Sabotage

Steal incentive

An incentive can be permanently stolen from an opponent's hand. The opponent holds the incentives face down and the player who played the sabotage card draws one of the cards. Used incentives cannot be stolen.

Game Setup

Sorting Cards

The cards of the expansion deck are shuffled with the cards of the base game with the following exceptions:

  • One reroll card per player is sorted out for the starting deck. Additional reroll cards are shuffled into the draw pile.
  • All CTOs and noobs that are not needed by the players are removed from the game.
  • The further preparation proceeds as in the base game.

Dealing Starting Deck

Each player receives the following cards:

  • one Chief Technical Officer (CTO, 3 dice)
  • one team member with 2 dice
  • one Noob (1 dice)
  • one green reroll incentive card
  • one green incentive card with value 2
  • two red event cards